2
Vote

Error on build: couldn't find /usr/lib/mono/xbuild/Microsoft/XNA Game Studio/v4.0/Microsoft.Xna.GameStudio.ContentPipeline.targets

description

Compiling this on MonoDevelop 4.0.12 on Ubuntu 13.10 I get the following message:
System.IO.DirectoryNotFoundException: Could not find a part of the path "/usr/lib/mono/xbuild/Microsoft/XNA Game Studio/v4.0/Microsoft.Xna.GameStudio.ContentPipeline.targets".
  at System.IO.FileStream..ctor blah blah unimportant stuff
I don't have even have a "XNA Game Studio" dir under "/usr/lib/mono/xbuild/Microsoft/". Is there something I'm missing to build this or is it just not possible on monodevelop?

Anyway thanks for making such an awesome tool! I'd love to not have to touch windows for my content pipeline stuff.

comments

crpietschmann wrote Aug 23, 2014 at 3:21 PM

It appears that this requires XNA Game Studion in order to build... I get this error on a Windows 8.1 machine too!